搜尋知識庫
ZBrushCore2021 vs ZBrush
Base Mesh Generation
| Feature | ZBrushCore | ZBrush |
|---|---|---|
| Dynamesh | ||
| ZSpheres | ||
| Mannequin | ||
| Primitives | ||
| Mesh Extract | ||
| ZeeZoo |
Sculpting
| Feature | ZBrushCore | ZBrush |
|---|---|---|
| Max. number of polygons per mesh |
20 Million |
100 Million |
| Multi-Resolution Mesh Editing (Subdivision surface sculpting) | ||
| Insert Multi-Mesh | ||
| Number of Brushes |
36 |
300+ |
| Multiple-Mesh support (Subtools) | ||
| Surface Noise | ||
| Boolean-type operations with DynaMesh | ||
| Live Booleans | ||
| 3D Surface Effect ClayPolish | ||
| Reference Image support | ||
| Sculptris Pro | ||
| SnakeHook Brush | ||
| ZRemesher (Automatic Retopology) | Basic | Advanced |
| Dynamic Subdivision | Basic | Advanced |
| MicroPoly | Basic | Advanced |
Illustration
| Feature | ZBrushCore | ZBrush |
|---|---|---|
| 2D and 2.5D painting and drawing tools | ||
| Document resolution: |
Screen size |
Up to 8K |
Texturing
| Feature | ZBrushCore | ZBrush |
|---|---|---|
| 3D painting capabilities (PolyPaint) |
Basic |
Advanced |
| Texture Map support | ||
| Projection Painting (SpotLight) |
Rendering
| Feature | ZBrushCore | ZBrush |
|---|---|---|
| BPR | Basic | Advanced |
| ZBrush to KeyShot Bridge support | ||
| Render passes | ||
| Material editing/import |
Import/Export
| Feature | ZBrushCore | ZBrush |
|---|---|---|
| Export | OBJ, MA, STL, VRML | OBJ, MA, STL, VRML, FBX, PLY, DAE, ABC, 3MF |
| Import | OBJ, MA, STL | OBJ, MA, STL, FBX, PLY, DAE, ABC, 3MF |
| Bridge between major 3D applications (GoZ) | ||
| Export settings for 3D printing (3D Print Hub) |
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| iMage3D |
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| Opens all files created by Sculptris | ||
| Opens all files created by ZBrushCoreMini | ||
| Opens all files created by ZBrushCore | ||
| Opens all files created by ZBrush |
General
| Feature | ZBrushCore | ZBrush |
|---|---|---|
| Available on Windows and MacOS | ||
| 64-bit architecture | ||
| Number of activated machines (licensing) |
2 |
2 |
| CPU-based – no special graphics card needed | ||
| Graphics tablet support | ||
| Library of 3D startup models | ||
| Language localization English, Japanese, German, French, Spanish, Korean and Simplified Chinese. |
||
| SubTool Folders | ||
| CamView | ||
| Real-Time Sihouette View | ||
| Universal Camera | ||
Advanced Features
| Feature | ZBrushCore | ZBrush |
|---|---|---|
| Gizmo 3D Deformers | 6 | 27 |
| Gizmo 3D Primitives | ||
| ShadowBox | ||
| ZSketch | ||
| ZModeler | ||
| Advanced Brush/Stroke Customization | ||
| User-made Brushes ZBrush can load brushes created in ZBrushCore, but ZBrushCore can not load brushes created in ZBrush |
||
| 3D Layers | ||
| HD Geometry support | ||
| Fiber generation (Fibermesh) | ||
| Advanced copying and instancing tools (Array Mesh, NanoMesh, MicroMesh) | ||
| Masking capabilities |
Basic |
Advanced |
| Polygroup capabilities |
Basic |
Advanced |
| Crease | ||
| Edgeloop | ||
| Mesh projection | ||
| Advanced split/merge of models | ||
| UV Mapping | ||
| Ambient Occlusion | ||
| SubSurface Scattering | ||
| Environment Maps | ||
| LightCap | ||
| BPR Filters | ||
| Advanced 3D file export through plugins | ||
| Mesh Optimization (Decimation Master) ZBrushCore is limited to 5 preset polygon count optimizations. (20K, 35K, 75K, 150K or 250K) |
Basic | Advanced |
| Scripting / Plugins / Macros | ||
| Model hollowing for 3D printing | ||
| Dynamics | ||
| Cloth Brushes |
Highly Recommended Specifications
64-bit editions of Windows 7 or newer
Mac OSX: 10.10 or above.
CPU: i5/i7/Xeon technology or AMD equivalent
RAM: 8GB required for working with multi-million polygon meshes. 16GB+ recommended
HDD: 100GB of hard drive free space for the scratch disk. SSD highly recommended for ZBrushCore and its scratch disk
Pen Tablet: Wacom or Wacom compatible (Carbon API) recommended.
Monitor: 1920×1080 monitor resolution or higher with millions of colors.
Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.
Minimum System Requirements
64-bit editions of Windows 7 or newer
Mac OSX: 10.10 or above.
CPU: Core2duo with SSE2 technology or better.
RAM: 4GB (6GB+ strongly recommended)
HDD: 8GB of hard drive free space for the scratch disk
Pen Tablet: Mouse or Wacom compatible (Carbon API) pen tablet recommended.
Monitor: 1280×1024 monitor resolution with millions of colors.
Most cards manufactured 2008 or newer. Must support OpenGL 3.3 or higher.